feat: 还原首页 UI
This commit is contained in:
126
AGENTS.md
126
AGENTS.md
@@ -19,84 +19,62 @@ Git 历史采用 Conventional Commits,且摘要多为中文,例如 `feat:
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<claude-mem-context>
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# Memory Context
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# [mp-xieyingeng] recent context, 2026-04-29 6:32pm GMT+8
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# $CMEM mp-xieyingeng 2026-05-01 10:06am GMT+8
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Legend: 🎯session 🔴bugfix 🟣feature 🔄refactor ✅change 🔵discovery ⚖️decision 🚨security_alert 🔐security_note
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Legend: 🎯session 🔴bugfix 🟣feature 🔄refactor ✅change 🔵discovery ⚖️decision
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Format: ID TIME TYPE TITLE
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Fetch details: get_observations([IDs]) | Search: mem-search skill
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Stats: 50 obs (9,755t read) | 1,857,754t work | 99% savings
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Stats: 47 obs (10,663t read) | 538,681t work | 98% savings
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### Apr 26, 2026
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1330 4:45p 🔄 API Protocol Upgrade - NextLevel-Driven Architecture
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1331 " ✅ ApiTypes.ts type definitions updated
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1332 " ✅ Task 4 completed: ApiTypes.ts type definitions updated
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1333 4:46p ✅ Tasks 4 and 5 completed: type definitions migrated
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1334 5:10p 🔵 进度条小百分比时圆角畸形问题
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1335 " 🔵 进度条圆角畸形问题调查中
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1336 " 🔵 通关弹窗进度条使用 Cocos ProgressBar 组件
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1337 5:11p 🔵 进度条圆角畸形调查中 - Prefab 结构检查
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1338 " 🔵 ProgressBar 系统架构已定位
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1340 " 🔵 找到进度条圆角畸形根本原因
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1341 5:12p 🔵 进度条小百分比时圆角变形问题定位
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1339 " 🔵 发现 RoundedRectMask 工具组件
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S1309 移除 PageLevel.ts 进入关卡时弹出体力扣减 toast (Apr 26 at 5:16 PM)
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1342 5:16p 🔵 PassModal 进度值规范化逻辑
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1343 5:17p 🔴 进度条圆角畸形问题已修复
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1344 " ⚖️ 探索使用 Mask 裁剪替代最小进度值方案
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1345 " ⚖️ 否决 Mask 方案,确认最小进度值方案最优
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### Apr 27, 2026
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1346 9:21a 🔴 移除进入游戏后的体力扣减 toast 提示
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1347 " 🔴 移除进入游戏后的体力扣减 toast 提示
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1348 " 🟣 首页添加体力值显示功能
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S1308 移除进入游戏关卡时弹出体力扣减的 toast 提示 (Apr 27 at 9:21 AM)
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S1310 移除进入游戏体力扣减 toast 并在首页添加体力显示 (Apr 27 at 9:22 AM)
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S1311 移除体力扣减 toast 并完善首页体验 (Apr 27 at 9:23 AM)
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1349 9:25a ✅ PageHome.ts 添加 ToastManager 导入
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1350 " ✅ PK按钮点击改为提示"功能开发中"
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S1313 Implement object-fit: cover image scaling in Cocos Creator to prevent downloaded images from being distorted (Apr 27 at 9:26 AM)
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1351 9:32a 🟣 Stamina animation system for level entry
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1352 " 🔵 Cocos Creator game project structure discovered
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1354 " 🟣 StarGame 按钮点击动画需求
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1356 " 🔵 体力系统架构发现
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1353 9:33a 🔵 StaminaManager API confirmed for stamina operations
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1355 9:37a 🔵 项目结构和现有代码发现
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1357 9:38a 🔵 EnterLevelData 结构分析
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1359 9:39a 🟣 Stamina animation system implemented for game entry flow
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1358 9:41a ⚖️ 体力值飞行动画实现计划制定完成
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1362 9:45a 🟣 Image Cover Mode Scaling in Cocos Creator
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S1312 Fix image distortion in PageLevel.ts by implementing object-fit: cover behavior for downloaded images (Apr 27 at 9:45 AM)
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1360 " ✅ Cocos Creator animation imports added to PageHome.ts
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1361 " ✅ Animation constants added to PageHome class
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1363 " ✅ Start game button integrated with stamina check and animation flow
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1364 " 🟣 Stamina consumption animation fully implemented in PageHome
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S1314 Implement stamina consumption animation in Cocos Creator game - when clicking StarGame button, IconLive node flies to button with floating "-1" text, then navigates to level (Apr 27 at 9:45 AM)
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1365 9:46a 🔴 Animation completes but navigation to PageLevel fails
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S1315 为 PageLevel.ts 的 mainImage 和 mainImage2 节点实现 CSS cover 模式图片缩放 (Apr 27 at 9:46 AM)
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1366 9:50a 🔴 Cocos Creator tween chain broken by premature node destroy
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1367 9:55a 🔴 Navigation still failing after first tween chain fix - further debugging needed
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1368 " 🔴 Decoupled fly animation from float text timing using setTimeout
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1369 9:56a 🔴 Cocos Creator tween chain broken by any node state change mid-animation
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1370 9:59a 🟣 CSS cover-style image scaling for PageLevel images
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1371 10:01a ✅ PageLevel.ts imports extended for cover-style image scaling
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1372 " 🟣 CSS cover-mode image scaling implemented for PageLevel images
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S1316 Debug cover mode image overflow in PageLevel.ts - image exceeds container bounds despite Mask applied (Apr 27 at 10:02 AM)
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1373 10:02a 🔴 Cover mode image overflows container bounds
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1374 10:06a 🔵 GRAPHICS_RECT vs GRAPHICS_STENCIL for Mask in Cocos Creator
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1375 10:08a 🔴 Mask.Type.RECT does not exist in Cocos Creator API
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1376 " 🔵 MaskType enum found in Cocos Creator 3.8 engine declarations
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1378 " 🔵 MaskType enum values confirmed - GRAPHICS_RECT exists
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1377 10:09a 🔵 MaskType enum definition found at line 46015
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1379 10:10a 🔴 Reverted Mask.Type to GRAPHICS_RECT
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S1317 Implement CSS cover-mode image scaling for PageLevel.ts mainImage nodes (Apr 27 at 10:10 AM)
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**Investigated**: Cover mode implementation in _applyCoverSprite() using Mask + scaled child node approach; Cocos Creator 3.8 MaskType enum investigation; root cause analysis of image overflow
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### Apr 24, 2026
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101 8:46a 🟣 Live label display format updated to X/Y format
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114 6:40p 🟣 Dynamic Input Layout Initialization in PageLevel Prefab
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115 6:41p 🟣 Dynamic Punch Block Layout for PageLevel.prefab
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116 " 🔵 Layout Component Configuration for Input and Punch Blocks
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119 6:42p 🟣 Dynamic Input Blocks and Punch Layout System Implemented
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121 " 🟣 PageLevel Prefab Updated with punchLayout Property
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122 " 🔄 Cleanup After Dynamic Block Refactoring
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124 " ✅ TypeScript Compilation Check in Progress
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126 6:43p ✅ TypeScript Compilation Check Extended
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127 " 🔄 Complete Diff of PageLevel.ts Dynamic Block System
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128 " 🔵 PageLevel.prefab Changes Not Persisted
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129 6:44p 🟣 PageLevel Prefab Correctly Updated with punchLayout
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130 " ✅ TypeScript Compilation Blocked - Permission Required
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133 6:45p 🔄 Extracted getPunchBlockLabel Helper Method
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134 " 🔄 Template Node Hiding Logic Improved
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136 6:48p ⚖️ TypeScript diagnostics disabled, using IDE/linter instead
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138 " 🔄 PageLevel 输入方式从单框改为逐字格子
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139 " 🔄 谐音梗展示从 Label 改为动态 Block 节点
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140 " ✅ PageLevel.prefab 布局位置微调
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165 8:08p 🟣 PageLevel input layout simplified to single-character boxes with auto-distribution
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167 8:09p 🔵 PageLevel.ts input block structure and callback stubs discovered
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168 " 🟣 Auto-distribute characters across input boxes and auto-submit on completion implemented
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169 " 🔴 PageLevel.ts node cleanup now calls removeFromParent before destroy
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170 8:10p 🔄 PageLevel.ts full diff: single EditBox replaced with per-character block system
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171 " 🔴 distributeInputText() wrapped in try/finally to guarantee flag reset
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179 8:23p ✅ Game011_3.ttf font relocated from resources/ to dedicated fonts/ bundle directory
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180 " 🟣 PageLoading.ts now loads fonts as a dynamic bundle after level data, before UI
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181 " 🔄 AssetManager import switched to type-only import in PageLoading.ts
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182 8:31p 🟣 PageLevel input UX improvement: full-string editing support
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183 " 🟣 PageLevel input UX: full-string editing implemented
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186 8:34p 🔴 PageLevel: clear input text on wrong answer
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187 8:35p 🟣 PageLevel: delay pass modal to show punchline
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189 8:36p 🔄 PageLevel: level completion reporting made fire-and-forget
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191 8:45p 🔴 PageLevel: punchline block cleanup improved
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192 8:46p 🟣 PageLevel.ts TitleLevel Label variable reserved
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193 8:47p 🔵 PageLevel.ts level number tracking mechanism discovered
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195 " 🟣 PageLevel.ts TitleLevel dynamic label update implemented
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196 8:53p 🔵 PageLevel punchline not updated from enterLevel API
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198 " 🔴 LevelDataManager updateLevelDetails now includes punchline
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199 " 🔴 PageLevel punchline flow and empty state layout fixed
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200 8:54p 🔴 LevelDataManager preserves existing punchline when enter returns null
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203 9:06p 🟣 PageLevel.ts 新增图片描述标签绑定字段
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205 9:07p 🟣 PageLevel.ts 图片描述标签字段对接完成
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206 9:09p ✅ PageLevel.ts 回退图片描述标签字段命名
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208 9:11p 🟣 LevelDataManager 增加图片描述字段存储
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214 9:40p 🟣 拼图游戏关卡内 Punch Layout 显隐控制
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216 " 🟣 PageLevel.ts punchline 显隐控制逻辑对接完成
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**Learned**: Cocos Creator Mask only clips child nodes, NOT the container's own Sprite component; GRAPHICS_RECT = 0 is valid enum value in Cocos 3.8; container Sprite renders outside Mask bounds; solution: disable containerSprite and use child node for image display
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**Completed**: _applyCoverSprite() method implemented with: Mask(GRAPHICS_RECT) on container, child node '_coverImg' with Sprite.SizeMode.RAW, cover scale calculation, containerSprite.enabled = false to prevent overflow
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**Next Steps**: User to test in Cocos Creator editor to verify image clipping now works correctly
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Access 1858k tokens of past work via get_observations([IDs]) or mem-search skill.
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Access 539k tokens of past work via get_observations([IDs]) or mem-search skill.
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</claude-mem-context>
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"__id__": 11
|
||||
"__id__": 19
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 15
|
||||
"__id__": 23
|
||||
},
|
||||
"_customMaterial": null,
|
||||
"_srcBlendFactor": 2,
|
||||
@@ -428,11 +604,11 @@
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 10
|
||||
"__id__": 18
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 18
|
||||
"__id__": 26
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
@@ -456,11 +632,11 @@
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 10
|
||||
"__id__": 18
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 20
|
||||
"__id__": 28
|
||||
},
|
||||
"_customMaterial": null,
|
||||
"_srcBlendFactor": 2,
|
||||
@@ -501,14 +677,14 @@
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 10
|
||||
"__id__": 18
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 22
|
||||
"__id__": 30
|
||||
},
|
||||
"_barSprite": {
|
||||
"__id__": 14
|
||||
"__id__": 22
|
||||
},
|
||||
"_mode": 0,
|
||||
"_totalLength": 300,
|
||||
@@ -545,14 +721,14 @@
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 25
|
||||
"__id__": 33
|
||||
},
|
||||
{
|
||||
"__id__": 27
|
||||
"__id__": 35
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 29
|
||||
"__id__": 37
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
@@ -589,11 +765,11 @@
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 24
|
||||
"__id__": 32
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 26
|
||||
"__id__": 34
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
@@ -617,11 +793,11 @@
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 24
|
||||
"__id__": 32
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 28
|
||||
"__id__": 36
|
||||
},
|
||||
"_customMaterial": null,
|
||||
"_srcBlendFactor": 2,
|
||||
@@ -702,7 +878,7 @@
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 31
|
||||
"__id__": 39
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
@@ -730,13 +906,13 @@
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 33
|
||||
"__id__": 41
|
||||
},
|
||||
"progressBar": {
|
||||
"__id__": 21
|
||||
"__id__": 29
|
||||
},
|
||||
"statusLabel": {
|
||||
"__id__": 27
|
||||
"__id__": 35
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
@@ -754,7 +930,7 @@
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 35
|
||||
"__id__": 43
|
||||
},
|
||||
"_alignFlags": 45,
|
||||
"_target": null,
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
"_active": true,
|
||||
"_components": [],
|
||||
"_prefab": {
|
||||
"__id__": 19
|
||||
"__id__": 22
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
@@ -54,7 +54,7 @@
|
||||
},
|
||||
"autoReleaseAssets": false,
|
||||
"_globals": {
|
||||
"__id__": 20
|
||||
"__id__": 23
|
||||
},
|
||||
"_id": "d60530e8-06be-4ac4-8613-9cc604c77f32"
|
||||
},
|
||||
@@ -74,22 +74,22 @@
|
||||
"__id__": 5
|
||||
},
|
||||
{
|
||||
"__id__": 13
|
||||
"__id__": 16
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 15
|
||||
},
|
||||
{
|
||||
"__id__": 16
|
||||
},
|
||||
{
|
||||
"__id__": 17
|
||||
},
|
||||
{
|
||||
"__id__": 18
|
||||
},
|
||||
{
|
||||
"__id__": 19
|
||||
},
|
||||
{
|
||||
"__id__": 20
|
||||
},
|
||||
{
|
||||
"__id__": 21
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
@@ -237,7 +237,6 @@
|
||||
"instance": {
|
||||
"__id__": 7
|
||||
},
|
||||
"targetOverrides": null,
|
||||
"nestedPrefabInstanceRoots": null
|
||||
},
|
||||
{
|
||||
@@ -254,10 +253,10 @@
|
||||
"__id__": 10
|
||||
},
|
||||
{
|
||||
"__id__": 11
|
||||
"__id__": 12
|
||||
},
|
||||
{
|
||||
"__id__": 12
|
||||
"__id__": 14
|
||||
}
|
||||
],
|
||||
"removedComponents": []
|
||||
@@ -281,7 +280,7 @@
|
||||
{
|
||||
"__type__": "CCPropertyOverrideInfo",
|
||||
"targetInfo": {
|
||||
"__id__": 9
|
||||
"__id__": 11
|
||||
},
|
||||
"propertyPath": [
|
||||
"_lpos"
|
||||
@@ -293,10 +292,16 @@
|
||||
"z": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "cc.TargetInfo",
|
||||
"localID": [
|
||||
"c46/YsCPVOJYA4mWEpNYRx"
|
||||
]
|
||||
},
|
||||
{
|
||||
"__type__": "CCPropertyOverrideInfo",
|
||||
"targetInfo": {
|
||||
"__id__": 9
|
||||
"__id__": 13
|
||||
},
|
||||
"propertyPath": [
|
||||
"_lrot"
|
||||
@@ -309,10 +314,16 @@
|
||||
"w": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "cc.TargetInfo",
|
||||
"localID": [
|
||||
"c46/YsCPVOJYA4mWEpNYRx"
|
||||
]
|
||||
},
|
||||
{
|
||||
"__type__": "CCPropertyOverrideInfo",
|
||||
"targetInfo": {
|
||||
"__id__": 9
|
||||
"__id__": 15
|
||||
},
|
||||
"propertyPath": [
|
||||
"_euler"
|
||||
@@ -324,6 +335,12 @@
|
||||
"z": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "cc.TargetInfo",
|
||||
"localID": [
|
||||
"c46/YsCPVOJYA4mWEpNYRx"
|
||||
]
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "BgMusic",
|
||||
@@ -336,7 +353,7 @@
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 14
|
||||
"__id__": 17
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
@@ -375,7 +392,7 @@
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 13
|
||||
"__id__": 16
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
@@ -508,29 +525,29 @@
|
||||
{
|
||||
"__type__": "cc.SceneGlobals",
|
||||
"ambient": {
|
||||
"__id__": 21
|
||||
},
|
||||
"shadows": {
|
||||
"__id__": 22
|
||||
},
|
||||
"_skybox": {
|
||||
"__id__": 23
|
||||
},
|
||||
"fog": {
|
||||
"__id__": 24
|
||||
},
|
||||
"octree": {
|
||||
"shadows": {
|
||||
"__id__": 25
|
||||
},
|
||||
"skin": {
|
||||
"_skybox": {
|
||||
"__id__": 26
|
||||
},
|
||||
"lightProbeInfo": {
|
||||
"fog": {
|
||||
"__id__": 27
|
||||
},
|
||||
"postSettings": {
|
||||
"octree": {
|
||||
"__id__": 28
|
||||
},
|
||||
"skin": {
|
||||
"__id__": 29
|
||||
},
|
||||
"lightProbeInfo": {
|
||||
"__id__": 30
|
||||
},
|
||||
"postSettings": {
|
||||
"__id__": 31
|
||||
},
|
||||
"bakedWithStationaryMainLight": false,
|
||||
"bakedWithHighpLightmap": false
|
||||
},
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,6 +25,12 @@ export class PageLevel extends BaseView {
|
||||
/** 静态常量:零位置 */
|
||||
private static readonly ZERO_POS = new Vec3(0, 0, 0);
|
||||
|
||||
/** 解锁线索按钮默认文案 */
|
||||
private static readonly UNLOCK_BUTTON_CLUE_TEXT = '查看线索';
|
||||
|
||||
/** 线索全部查看后的按钮文案 */
|
||||
private static readonly UNLOCK_BUTTON_ANSWER_TEXT = '查看答案';
|
||||
|
||||
/** 默认体力上限,服务端未返回 max 时使用 */
|
||||
private static readonly DEFAULT_STAMINA_MAX = 50;
|
||||
|
||||
@@ -704,17 +710,18 @@ export class PageLevel extends BaseView {
|
||||
private showUnlockButton(_index?: number): void {
|
||||
if (this.unLockTipsBtn) {
|
||||
this.unLockTipsBtn.active = true;
|
||||
this.setUnlockButtonText(PageLevel.UNLOCK_BUTTON_CLUE_TEXT);
|
||||
console.log('[PageLevel] 显示解锁按钮');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 隐藏解锁按钮
|
||||
* 更新底部线索/答案按钮文案
|
||||
*/
|
||||
private hideUnlockButton(_index?: number): void {
|
||||
if (this.unLockTipsBtn) {
|
||||
this.unLockTipsBtn.active = false;
|
||||
console.log('[PageLevel] 隐藏解锁按钮');
|
||||
private setUnlockButtonText(text: string): void {
|
||||
const label = this.unLockTipsBtn?.getChildByName('Label')?.getComponent(Label);
|
||||
if (label) {
|
||||
label.string = text;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -747,12 +754,13 @@ export class PageLevel extends BaseView {
|
||||
}
|
||||
|
||||
/**
|
||||
* 点击解锁线索(顺序解锁:先线索2,再线索3;全部解锁后提示已解锁完毕)
|
||||
* 点击解锁线索(顺序解锁:先线索2,再线索3;全部解锁后切换为查看答案入口)
|
||||
*/
|
||||
private onUnlockClue(): void {
|
||||
// 全部已解锁,提示用户
|
||||
// 全部已解锁后,按钮保留为"查看答案",后续弹窗逻辑在这里接入
|
||||
if (this._nextClueIndex > 3) {
|
||||
ToastManager.show('已解锁完毕');
|
||||
this.playClickSound();
|
||||
console.log('[PageLevel] 点击查看答案,后续弹窗逻辑待接入');
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -771,9 +779,9 @@ export class PageLevel extends BaseView {
|
||||
// 推进到下一条待解锁线索
|
||||
this._nextClueIndex++;
|
||||
|
||||
// 全部解锁完毕则隐藏按钮
|
||||
// 全部解锁完毕后不隐藏按钮,改为查看答案入口
|
||||
if (this._nextClueIndex > 3) {
|
||||
this.hideUnlockButton();
|
||||
this.setUnlockButtonText(PageLevel.UNLOCK_BUTTON_ANSWER_TEXT);
|
||||
}
|
||||
|
||||
console.log(`[PageLevel] 解锁线索${index}`);
|
||||
@@ -838,7 +846,18 @@ export class PageLevel extends BaseView {
|
||||
private updateTitleLevelLabel(): void {
|
||||
if (!this.titleLevelLabel) return;
|
||||
|
||||
this.titleLevelLabel.string = `第 ${this._currentLevelNumber} 关`;
|
||||
this.titleLevelLabel.string = `第 ${this.getDisplayLevelNumber()} 关`;
|
||||
}
|
||||
|
||||
/**
|
||||
* 服务端 level 使用 sortOrder,首关可能为 0;页面展示统一转成从 1 开始的关卡序号
|
||||
*/
|
||||
private getDisplayLevelNumber(): number {
|
||||
if (this._isShareMode) {
|
||||
return this._shareLevelIndex + 1;
|
||||
}
|
||||
|
||||
return Math.max(1, this._currentLevelNumber + 1);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1251,7 +1270,7 @@ export class PageLevel extends BaseView {
|
||||
const passModal = modalNode.getComponent(PassModal);
|
||||
if (passModal) {
|
||||
passModal.setParams({
|
||||
levelIndex: this._currentLevelNumber,
|
||||
levelIndex: this.getDisplayLevelNumber(),
|
||||
titleInfo: AchievementTitleManager.getTitleInfo(this._getPassModalCompletedLevelCount())
|
||||
});
|
||||
passModal.setCallbacks({
|
||||
@@ -1368,7 +1387,7 @@ export class PageLevel extends BaseView {
|
||||
const timeoutModal = modalNode.getComponent(TimeoutModal);
|
||||
if (timeoutModal) {
|
||||
timeoutModal.setParams({
|
||||
levelIndex: this._currentLevelNumber
|
||||
levelIndex: this.getDisplayLevelNumber()
|
||||
});
|
||||
timeoutModal.setCallbacks({
|
||||
onShare: () => {
|
||||
|
||||
9
assets/resources/images/ip.meta
Normal file
9
assets/resources/images/ip.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "71821be5-5211-42b0-8fc5-504b17797025",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
BIN
assets/resources/images/ip/PicWin3.png
Normal file
BIN
assets/resources/images/ip/PicWin3.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 568 KiB |
134
assets/resources/images/ip/PicWin3.png.meta
Normal file
134
assets/resources/images/ip/PicWin3.png.meta
Normal file
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "f39e8d2d-5bf7-4729-82fa-5ab27f583845",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "f39e8d2d-5bf7-4729-82fa-5ab27f583845@6c48a",
|
||||
"displayName": "PicWin3",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "f39e8d2d-5bf7-4729-82fa-5ab27f583845",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "f39e8d2d-5bf7-4729-82fa-5ab27f583845@f9941",
|
||||
"displayName": "PicWin3",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 2,
|
||||
"offsetY": -4,
|
||||
"trimX": 443,
|
||||
"trimY": 148,
|
||||
"width": 1276,
|
||||
"height": 1696,
|
||||
"rawWidth": 2158,
|
||||
"rawHeight": 1984,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-638,
|
||||
-848,
|
||||
0,
|
||||
638,
|
||||
-848,
|
||||
0,
|
||||
-638,
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Reference in New Issue
Block a user