refactor: 拆分核心玩法模块并优化代码质量

将 WechatGame 单体模块拆分为独立的 User、Level、GameConfig 模块,
新增体力值系统、关卡闯关流程,并修复多项代码质量问题:
- 体力不足错误码从 401 修正为 400
- enterLevel 改用 findById 替代全表扫描
- consumeStamina 增加原子更新防止并发竞态
- 并行化独立数据库查询 (Promise.all)
- 移除 WechatGameService/Controller 死代码
This commit is contained in:
richarjiang
2026-04-10 09:07:50 +08:00
parent c775d5c6b0
commit fe2c13258e
33 changed files with 1681 additions and 978 deletions

View File

@@ -107,7 +107,7 @@ Authorization: Bearer <token>
user: {
id: string; // 用户 ID
nickname: string | null; // 用户昵称(微信昵称)
points: number; // 当前积分
stamina: number; // 当前体力值
}
}
```
@@ -122,7 +122,7 @@ Authorization: Bearer <token>
"user": {
"id": "user_abc123",
"nickname": "游戏玩家",
"points": 10
"stamina": 5
}
},
"message": null,
@@ -512,7 +512,7 @@ async function wxLogin() {
try {
const response = await httpManager.post<{
token: string;
user: { id: string; nickname: string | null; points: number };
user: { id: string; nickname: string | null; stamina: number };
}>('/v1/auth/wx-login', {
code: wxLoginRes.code
});