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mp-xieyingeng/软著源代码/07-PK出题选关.md
2026-06-29 19:55:40 +08:00

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梗中作乐 V1.0 - 源代码文档(第 7 部分)

软件名称:梗中作乐 版本号V1.0


第 7 部分PK 出题选关页面

本部分展示好友 PK 挑战发起方的「出题选关」页面:用户从已通关关卡里选 6 关,命名后调用后端创建分享码。

7.1 出题选关页 (assets/prefabs/PageWriteLevels.ts)

import { _decorator, Node, Button, Sprite, Label, Toggle, ScrollView, EditBox, instantiate, UITransform, Vec2, EventTouch, EffectAsset, Prefab } from 'cc';
import { BaseView } from 'db://assets/scripts/core/BaseView';
import { ViewManager } from 'db://assets/scripts/core/ViewManager';
import { CommonModal } from 'db://assets/prefabs/CommonModal';
import { CompletedLevelsManager } from 'db://assets/scripts/utils/CompletedLevelsManager';
import { ToastManager } from 'db://assets/scripts/utils/ToastManager';
import { ShareManager } from 'db://assets/scripts/utils/ShareManager';
import { StorageManager } from 'db://assets/scripts/utils/StorageManager';
import { WxSDK, getUserProfile } from 'db://assets/scripts/utils/WxSDK';
import { AuthManager } from 'db://assets/scripts/utils/AuthManager';
import { API_ENDPOINTS, API_TIMEOUT } from 'db://assets/scripts/config/ApiConfig';
import { HttpUtil } from 'db://assets/scripts/utils/HttpUtil';
import { ApiEnvelope, CompletedLevel } from 'db://assets/scripts/types/ApiTypes';
import { applyRoundedCorner } from 'db://assets/scripts/utils/roundedMaterial.utils';
import { AudioManager } from 'db://assets/scripts/utils/AudioManager';
const { ccclass, property } = _decorator;

/**
 * 布局配置
 *   view (ScrollView 的可视窗口) 宽 900高 1100
 *   关卡 item 固定两列,纵向滚动
 *
 * item 的实际显示尺寸从 ListTpl 的 UITransform * scale 派生,
 * 避免代码里再维护一套和 prefab 脱节的宽高。
 */
const LAYOUT_CONFIG = {
    COLS: 2,
    SPACING_X: 36,
    SPACING_Y: 48,
    EDGE_PADDING_Y: 32,
    CENTER_ROWS: 2,
    VIEW_WIDTH: 900,
    VIEW_HEIGHT: 1300,
    LIST_BOTTOM_GAP_TO_TITLE: 54,
};

/** 必须选择的关卡数量 */
const MAX_SELECTION = 6;

@ccclass('PageWriteLevels')
export class PageWriteLevels extends BaseView {
    @property({ type: Node, tooltip: '返回按钮' })
    backBtn: Node | null = null;

    @property({ type: Node, tooltip: 'ScrollView可视区域节点' })
    scrollView: Node | null = null;

    @property({ type: Node, tooltip: '列表content节点' })
    listContent: Node | null = null;

    @property({ type: Node, tooltip: '列表项模板' })
    listTemplate: Node | null = null;

    @property({ type: Node, tooltip: '已选关卡提示Label节点' })
    selectedLabel: Node | null = null;

    @property({ type: Node, tooltip: '完成按钮节点' })
    completeBtn: Node | null = null;

    @property({ type: Node, tooltip: '预览按钮节点' })
    previewBtn: Node | null = null;

    @property({ type: Node, tooltip: '分享标题输入框节点' })
    shareTitleEditBox: Node | null = null;

    @property({ type: Node, tooltip: '挑战数据按钮节点' })
    dataBtn: Node | null = null;

    @property({ type: EffectAsset, tooltip: '关卡封面圆角材质 EffectAsset' })
    roundedSpriteEffect: EffectAsset | null = null;

    @property({ type: Prefab, tooltip: '通用弹窗预制体' })
    commonModalPrefab: Prefab | null = null;

    @property({ tooltip: '关卡封面圆角半径比例相对于短边0-0.5' })
    coverCornerRadius: number = 0.1;

    private _selectedIndices: Set<number> = new Set();
    private _levels: CompletedLevel[] = [];
    private _levelCount: number = 0;
    private _itemNodes: Node[] = [];
    private _scrollViewComp: ScrollView | null = null;
    private _levelListLoadToken: number = 0;

    /** 缓存 view 节点的 UITransform避免每次 _updateContentSize 重复查找 */
    private _viewTransform: UITransform | null = null;

    /** 防止重复提交 */
    private _isSubmitting: boolean = false;

    onViewLoad(): void {
        console.log('[PageWriteLevels] onViewLoad');
        this._initButtons();
        this._initScrollView();
        this._resizeScrollViewport();
        this._updateSelectionUI();
    }

    private _initButtons(): void {
        if (this.backBtn) {
            this.backBtn.on(Button.EventType.CLICK, this._onBackClick, this);
        }
        if (this.previewBtn) {
            this.previewBtn.on(Button.EventType.CLICK, this._onPreviewClick, this);
        }
        if (this.completeBtn) {
            this.completeBtn.on(Button.EventType.CLICK, this._onCompleteClick, this);
        }
        if (this.dataBtn) {
            this.dataBtn.on(Button.EventType.CLICK, this._onDataClick, this);
        }
    }

    private _initScrollView(): void {
        if (this.scrollView) {
            this._scrollViewComp = this.scrollView.getComponent(ScrollView);

            if (this._scrollViewComp) {
                this._scrollViewComp.horizontal = false;
                this._scrollViewComp.vertical = true;
                this._scrollViewComp.inertia = true;
            }

            // 缓存 view 的 UITransform
            const viewNode = this.scrollView.getChildByName('view');
            if (viewNode) {
                this._viewTransform = viewNode.getComponent(UITransform);
            }
        }

        // content anchor 设为 (0, 1) 左上角,方便位置计算且符合 ScrollView 标准用法
        if (this.listContent) {
            const contentTransform = this.listContent.getComponent(UITransform);
            if (contentTransform) {
                contentTransform.setAnchorPoint(0, 1);
            }
        }
    }

    onViewShow(): void {
        console.log('[PageWriteLevels] onViewShow');
        this._resizeScrollViewport();
        this._updateContentSize();
        void this._initLevelList();
    }

    private _resizeScrollViewport(): void {
        if (!this.scrollView || !this._viewTransform) {
            return;
        }

        const scrollTransform = this.scrollView.getComponent(UITransform);
        const scrollWidget = this.scrollView.getComponent('cc.Widget') as any;
        const viewWidget = this._viewTransform.node.getComponent('cc.Widget') as any;

        if (!scrollTransform) {
            return;
        }

        scrollWidget?.updateAlignment?.();
        viewWidget?.updateAlignment?.();

        this._viewTransform.setContentSize(
            scrollTransform.contentSize.width,
            scrollTransform.contentSize.height,
        );
    }

    private async _initLevelList(): Promise<void> {
        const loadToken = ++this._levelListLoadToken;
        const selectedLevelIds = this._getSelectedLevelIdSet();

        // 拉取当前用户所有已通关关卡
        const levels = await CompletedLevelsManager.instance.fetch(true);
        if (loadToken !== this._levelListLoadToken) {
            return;
        }

        if (levels === null) {
            console.warn('[PageWriteLevels] 获取已通关关卡失败');
            ToastManager.instance.show('获取关卡列表失败,请稍后重试');
            return;
        }

        this._clearList();
        this._levels = levels;
        this._levelCount = this._levels.length;
        this._restoreSelectedIndices(selectedLevelIds);
        console.log('[PageWriteLevels] 已通关关卡总数:', this._levelCount);

        if (this._levelCount === 0) {
            console.warn('[PageWriteLevels] 用户尚未通关任何关卡');
            ToastManager.instance.show('还没有已通关的关卡,快去玩几关吧');
            this._updateContentSize();
            this._updateSelectionUI();
            return;
        }

        this._updateContentSize();
        this._createItems();

        if (this._scrollViewComp) {
            this._scrollViewComp.scrollToTop(0);
        }
    }

    private _getSelectedLevelIdSet(): Set<string> {
        const selectedLevelIds = new Set<string>();
        for (const index of this._selectedIndices) {
            const level = this._levels[index] ?? null;
            if (level) {
                selectedLevelIds.add(level.id);
            }
        }
        return selectedLevelIds;
    }

    private _restoreSelectedIndices(selectedLevelIds: Set<string>): void {
        if (selectedLevelIds.size === 0) {
            return;
        }

        for (let index = 0; index < this._levels.length; index++) {
            if (selectedLevelIds.has(this._levels[index].id)) {
                this._selectedIndices.add(index);
            }
        }
    }

    private _clearList(): void {
        for (const node of this._itemNodes) {
            if (node && node.isValid) {
                node.destroy();
            }
        }
        this._levels = [];
        this._itemNodes = [];
        this._selectedIndices.clear();
    }

    private _getViewSize(): { width: number, height: number } {
        return {
            width: this._viewTransform?.contentSize.width ?? LAYOUT_CONFIG.VIEW_WIDTH,
            height: this._viewTransform?.contentSize.height ?? LAYOUT_CONFIG.VIEW_HEIGHT,
        };
    }

    private _getItemDisplaySize(): { width: number, height: number } {
        if (!this.listTemplate) {
            return { width: 0, height: 0 };
        }

        const itemTransform = this.listTemplate.getComponent(UITransform);
        if (!itemTransform) {
            return { width: 0, height: 0 };
        }

        return {
            width: itemTransform.contentSize.width * Math.abs(this.listTemplate.scale.x),
            height: itemTransform.contentSize.height * Math.abs(this.listTemplate.scale.y),
        };
    }

    private _getRowCount(): number {
        return Math.ceil(this._levelCount / LAYOUT_CONFIG.COLS);
    }

    private _getHorizontalPadding(itemWidth: number): number {
        const viewWidth = this._getViewSize().width;
        const gridWidth = LAYOUT_CONFIG.COLS * itemWidth + (LAYOUT_CONFIG.COLS - 1) * LAYOUT_CONFIG.SPACING_X;
        return Math.max(0, (viewWidth - gridWidth) / 2);
    }

    private _getVerticalPadding(rowCount: number, itemHeight: number): number {
        const viewHeight = this._getViewSize().height;
        const totalGridHeight = rowCount * itemHeight + Math.max(0, rowCount - 1) * LAYOUT_CONFIG.SPACING_Y;

        if (rowCount <= LAYOUT_CONFIG.CENTER_ROWS) {
            return Math.max(LAYOUT_CONFIG.EDGE_PADDING_Y, (viewHeight - totalGridHeight) / 2);
        }

        return LAYOUT_CONFIG.EDGE_PADDING_Y;
    }

    private _updateContentSize(): void {
        if (!this.listContent) return;

        const contentTransform = this.listContent.getComponent(UITransform);
        if (!contentTransform) return;

        const { width: viewWidth, height: viewHeight } = this._getViewSize();
        const { width: itemWidth, height: itemHeight } = this._getItemDisplaySize();
        const rowCount = this._getRowCount();
        const paddingY = this._getVerticalPadding(rowCount, itemHeight);
        const gridHeight = rowCount > 0
            ? rowCount * itemHeight + (rowCount - 1) * LAYOUT_CONFIG.SPACING_Y
            : 0;
        const contentHeight = Math.max(viewHeight, gridHeight + paddingY * 2);

        contentTransform.setContentSize(viewWidth, contentHeight);

        // content anchor=(0,1),需要贴到 view 左上角,供纵向列表按左上原点排布。
        if (this._viewTransform) {
            this.listContent.setPosition(-viewWidth / 2, 0, 0);
        }
    }

    private _createItems(): void {
        if (!this.listTemplate || !this.listContent) return;

        for (let i = 0; i < this._levelCount; i++) {
            const itemNode = this._createItem(i);
            if (itemNode) {
                this.listContent.addChild(itemNode);
                this._itemNodes.push(itemNode);
                this._loadAndRefreshCover(itemNode, i);
            }
        }
    }

    private _createItem(index: number): Node | null {
        if (!this.listTemplate) return null;

        const item = instantiate(this.listTemplate);
        item.active = true;
        item.name = `item_${index}`;

        const pos = this._calculateItemPosition(index);
        item.setPosition(pos.x, pos.y, 0);

        // 设置默认名称和选中状态(封面由 _loadAndRefreshCover 异步填充)
        this._initItemState(item, index);

        // 禁用 Button 组件,防止它拦截触摸事件导致 ScrollView 无法滑动
        const button = item.getComponent(Button);
        if (button) {
            button.enabled = false;
        }

        this._setupItemClick(item, index);

        return item;
    }

    private _calculateItemPosition(index: number): { x: number, y: number } {
        const { width: itemWidth, height: itemHeight } = this._getItemDisplaySize();
        const rowCount = this._getRowCount();
        const col = index % LAYOUT_CONFIG.COLS;
        const row = Math.floor(index / LAYOUT_CONFIG.COLS);

        const paddingLeft = this._getHorizontalPadding(itemWidth);
        const paddingTop = this._getVerticalPadding(rowCount, itemHeight);

        const x = paddingLeft
            + col * (itemWidth + LAYOUT_CONFIG.SPACING_X)
            + itemWidth / 2;

        const y = -(paddingTop
            + row * (itemHeight + LAYOUT_CONFIG.SPACING_Y)
            + itemHeight / 2);

        return { x, y };
    }

    /**
     * 初始化 item 的默认名称和选中状态(不设置封面,由异步加载负责)
     */
    private _initItemState(item: Node, index: number): void {
        const level = this._levels[index] ?? null;
        const levelName = item.getChildByName('LevelName');
        if (levelName) {
            const label = levelName.getComponent(Label);
            if (label) {
                const answerText = level?.answer?.trim();
                label.string = answerText || (level ? `第${level.level}关` : `第${index + 1}关`);
            }
        }

        const isSelected = item.getChildByName('IsSelected');
        if (isSelected) {
            const toggle = isSelected.getComponent(Toggle);
            if (toggle) {
                toggle.isChecked = this._selectedIndices.has(index);
                // 禁用 Toggle 交互,仅作为视觉指示器,选中逻辑由 item Button 统一处理
                toggle.interactable = false;
            }
            const checkmark = isSelected.getChildByName('Checkmark');
            if (checkmark) {
                checkmark.active = this._selectedIndices.has(index);
            }
        }
    }

    /**
     * 异步加载关卡封面图并填充到 item
     */
    private async _loadAndRefreshCover(item: Node, index: number): Promise<void> {
        const level = this._levels[index] ?? null;
        if (!level || !item.isValid) return;

        const spriteFrame = await CompletedLevelsManager.instance.loadImage(level.image1Url);
        if (!spriteFrame || !item.isValid) return;

        const levelCover = item.getChildByName('LevelCover');
        if (levelCover) {
            const sprite = levelCover.getComponent(Sprite);
            if (sprite) {
                sprite.spriteFrame = spriteFrame;
                this._applyCoverRoundedCorner(sprite);
            }
        }
    }

    private _applyCoverRoundedCorner(sprite: Sprite): void {
        if (!this.roundedSpriteEffect) {
            return;
        }

        const uiTransform = sprite.node.getComponent(UITransform);
        if (!uiTransform) {
            return;
        }

        applyRoundedCorner(
            sprite,
            this.roundedSpriteEffect,
            uiTransform.width,
            uiTransform.height,
            this.coverCornerRadius
        );
    }

    private _setupItemClick(item: Node, index: number): void {
        // 用触摸事件代替 Button区分点击和滑动
        // 短距离松手 = 点击(切换选中),长距离 = 滑动(交给 ScrollView
        let touchStartPos: Vec2 | null = null;

        item.on(Node.EventType.TOUCH_START, (event: EventTouch) => {
            touchStartPos = event.getUILocation();
        }, this);

        item.on(Node.EventType.TOUCH_END, (event: EventTouch) => {
            if (!touchStartPos) return;
            const endPos = event.getUILocation();
            const dx = endPos.x - touchStartPos.x;
            const dy = endPos.y - touchStartPos.y;
            const distance = Math.sqrt(dx * dx + dy * dy);
            touchStartPos = null;

            // 滑动距离小于阈值才算点击
            if (distance < 20) {
                const isCurrentlySelected = this._selectedIndices.has(index);
                this._onItemToggle(index, !isCurrentlySelected);
            }
        }, this);

        item.on(Node.EventType.TOUCH_CANCEL, () => {
            touchStartPos = null;
        }, this);
    }

    private _onItemToggle(index: number, selected: boolean): void {
        // 如果要选中但已达上限,阻止选中
        if (selected && this._selectedIndices.size >= MAX_SELECTION) {
            // 恢复 toggle 的视觉状态为未选中
            const item = this._itemNodes[index];
            if (item) {
                const isSelected = item.getChildByName('IsSelected');
                if (isSelected) {
                    const toggle = isSelected.getComponent(Toggle);
                    if (toggle) {
                        toggle.isChecked = false;
                    }
                    const checkmark = isSelected.getChildByName('Checkmark');
                    if (checkmark) {
                        checkmark.active = false;
                    }
                }
            }
            console.log(`[PageWriteLevels] 已达最大选择数量 ${MAX_SELECTION},无法继续选择`);
            return;
        }

        if (selected) {
            this._selectedIndices.add(index);
        } else {
            this._selectedIndices.delete(index);
        }

        AudioManager.instance.playButtonClick();

        console.log('[PageWriteLevels] item切换选中:', index, selected, '当前已选:', this._selectedIndices.size);

        const item = this._itemNodes[index];
        if (item) {
            const isSelected = item.getChildByName('IsSelected');
            if (isSelected) {
                const toggle = isSelected.getComponent(Toggle);
                if (toggle) {
                    toggle.isChecked = selected;
                }
                const checkmark = isSelected.getChildByName('Checkmark');
                if (checkmark) {
                    checkmark.active = selected;
                }
            }
        }

        this._updateSelectionUI();
    }

    /**
     * 根据当前选中数量更新 SelectedLabel 文本和按钮可用状态。
     * - 未选择任何关卡时:显示 "请选择6关"
     * - 已选但不足6关时显示 "已选 x 关,还差 y 关"
     * - 恰好选满6关时显示 "已选满6关",启用按钮
     */
    private _updateSelectionUI(): void {
        const count = this._selectedIndices.size;
        const remaining = MAX_SELECTION - count;
        const isFull = remaining <= 0;

        // 更新 SelectedLabel 文本
        if (this.selectedLabel) {
            const label = this.selectedLabel.getComponent(Label);
            if (label) {
                if (count === 0) {
                    label.string = `请选择${MAX_SELECTION}关`;
                } else if (isFull) {
                    label.string = `已选满${MAX_SELECTION}关`;
                } else {
                    label.string = `已选${count}关,还差${remaining}关`;
                }
            }
        }

        // 预览与分享数量不足时也要允许点击,统一弹出提示弹窗。
        if (this.completeBtn) {
            const btn = this.completeBtn.getComponent(Button);
            if (btn) {
                btn.interactable = true;
            }
        }
        if (this.previewBtn) {
            const btn = this.previewBtn.getComponent(Button);
            if (btn) {
                btn.interactable = true;
            }
        }
    }

    private _onBackClick(): void {
        AudioManager.instance.playButtonClick();
        console.log('[PageWriteLevels] 返回按钮点击');
        ViewManager.instance.back();
    }

    private _onDataClick(): void {
        AudioManager.instance.playButtonClick();
        ViewManager.instance.open('PagePKData');
    }

    /**
     * 校验是否已选满关卡,未满则弹出统一提示弹窗
     * @returns true 表示校验通过
     */
    private _validateSelection(): boolean {
        if (this._selectedIndices.size < MAX_SELECTION) {
            this._showSelectionRequiredModal();
            return false;
        }
        return true;
    }

    private _showSelectionRequiredModal(): void {
        if (!this.commonModalPrefab) {
            console.warn('[PageWriteLevels] commonModalPrefab 未设置,回退为 Toast 提示');
            ToastManager.instance.show(`请选择${MAX_SELECTION}个关卡后再预览或分享`);
            return;
        }

        CommonModal.show(this.commonModalPrefab, {
            title: '提示',
            content: `要选择${MAX_SELECTION}个关卡才能分享和预览`,
            buttonConfirm: '知道了',
        });
    }

    private _onPreviewClick(): void {
        AudioManager.instance.playButtonClick();
        if (!this._validateSelection()) return;
        const shareTitle = this.shareTitleEditBox?.getComponent(EditBox)?.string?.trim() || '';
        ViewManager.instance.open('PagePreviewLevels', {
            params: {
                selectedIndices: Array.from(this._selectedIndices),
                shareTitle: shareTitle
            }
        });
    }

    private async _onCompleteClick(): Promise<void> {
        AudioManager.instance.playButtonClick();
        if (!this._validateSelection()) return;

        const shareTitle = this.shareTitleEditBox?.getComponent(EditBox)?.string?.trim() || '';
        if (!shareTitle) {
            ToastManager.instance.show('请输入分享标题');
            return;
        }

        if (this._isSubmitting) return;
        this._isSubmitting = true;

        try {
            const levelIds = this._getSelectedLevelIds();
            if (levelIds.length !== MAX_SELECTION) {
                ToastManager.instance.show('获取关卡数据失败,请重试');
                return;
            }

            const shareCode = await ShareManager.instance.createShare(shareTitle, levelIds);
            if (!shareCode) {
                ToastManager.instance.show('创建分享失败,请重试');
                return;
            }

            console.log('[PageWriteLevels] 创建分享成功, code:', shareCode);

            // 获取用户头像昵称并上传
            await this._uploadUserInfo();

            ShareManager.instance.triggerWxShare(shareTitle, shareCode);
            ToastManager.instance.show('分享创建成功!');
        } catch (err) {
            console.error('[PageWriteLevels] 完成按钮异常:', err);
            ToastManager.instance.show('操作失败,请重试');
        } finally {
            this._isSubmitting = false;
        }
    }

    /**
     * 将选中的关卡索引转换为关卡 ID 数组
     */
    private _getSelectedLevelIds(): string[] {
        const ids: string[] = [];
        const sortedIndices = Array.from(this._selectedIndices).sort((a, b) => a - b);
        for (const index of sortedIndices) {
            const level = this._levels[index] ?? null;
            if (level) {
                ids.push(level.id);
            }
        }
        return ids;
    }

    /**
     * 获取用户头像昵称并上传到服务端
     */
    private async _uploadUserInfo(): Promise<void> {
        // 先检查本地缓存
        const cachedUserInfo = StorageManager.getUserInfo();
        if (cachedUserInfo) {
            console.log('[PageWriteLevels] 使用缓存的用户信息');
            return;
        }

        if (!WxSDK.isWechat()) {
            console.log('[PageWriteLevels] 非微信环境,跳过获取用户信息');
            return;
        }

        // 获取当前登录用户的 ID
        const userId = AuthManager.instance.userId;
        if (!userId) {
            console.warn('[PageWriteLevels] 用户未登录,跳过获取用户信息');
            return;
        }

        try {
            const userInfo = await getUserProfile();

            // 本地缓存
            StorageManager.setUserInfo(userInfo);

            // 上传到服务端
            const response = await HttpUtil.post<ApiEnvelope<unknown>>(
                API_ENDPOINTS.USER_INFO,
                {
                    userId: userId,
                    avatarUrl: userInfo.avatarUrl,
                    nickName: userInfo.nickName
                },
                API_TIMEOUT.DEFAULT
            );

            if (response.success) {
                console.log('[PageWriteLevels] 用户信息上传成功');
            } else {
                console.warn('[PageWriteLevels] 用户信息上传失败:', response.message);
            }
        } catch (err) {
            console.warn('[PageWriteLevels] 获取用户信息失败:', err);
            // 不阻断主流程
        }
    }

    onViewHide(): void {
        console.log('[PageWriteLevels] onViewHide');
    }

    onViewDestroy(): void {
        console.log('[PageWriteLevels] onViewDestroy');
        if (this.backBtn) {
            this.backBtn.off(Button.EventType.CLICK, this._onBackClick, this);
        }
        if (this.previewBtn) {
            this.previewBtn.off(Button.EventType.CLICK, this._onPreviewClick, this);
        }
        if (this.completeBtn) {
            this.completeBtn.off(Button.EventType.CLICK, this._onCompleteClick, this);
        }
        if (this.dataBtn) {
            this.dataBtn.off(Button.EventType.CLICK, this._onDataClick, this);
        }
        this._clearList();
    }
}