perf: 接入预览页面
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246
assets/prefabs/PagePreviewLevels.ts
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246
assets/prefabs/PagePreviewLevels.ts
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import { _decorator, Node, Button, Sprite, Label, ScrollView, instantiate, UITransform, Vec2 } from 'cc';
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import { BaseView } from 'db://assets/scripts/core/BaseView';
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import { ViewManager } from 'db://assets/scripts/core/ViewManager';
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import { LevelDataManager } from 'db://assets/scripts/utils/LevelDataManager';
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const { ccclass, property } = _decorator;
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/**
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* 预览试卷页面
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* 垂直滚动展示用户在 PageWriteLevels 中选中的 6 个关卡
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* 每个关卡展示:封面图、提示1、提示2、答案
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*
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* prefab 节点结构(已在编辑器中搭建):
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* PagePreviewLevels
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* ├── Bg
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* ├── IconBack ← backBtn (返回按钮)
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* ├── PKTitle ← 标题 "挑战"
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* ├── ScrollView ← scrollView
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* │ ├── scrollBar
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* │ └── view
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* │ └── content ← listContent
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* ├── ListTpl ← listTemplate (关卡模板)
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* │ ├── LevelCover ← Sprite 封面图
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* │ ├── Tips1 ← Label 提示1
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* │ ├── Tips2 ← Label 提示2
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* │ └── Answer ← Label 答案
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* └── BackButton ← backButton (底部返回按钮)
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*/
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/** 布局配置 — 垂直列表 */
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const LAYOUT = {
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/** 关卡项高度(与 ListTpl UITransform 高度一致) */
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ITEM_HEIGHT: 300,
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/** 关卡项之间的垂直间距 */
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SPACING_Y: 30,
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/** 列表顶部内边距 */
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PADDING_TOP: 20,
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};
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@ccclass('PagePreviewLevels')
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export class PagePreviewLevels extends BaseView {
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@property({ type: Node, tooltip: '返回按钮(左上角)' })
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backBtn: Node | null = null;
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@property({ type: Node, tooltip: 'ScrollView 节点' })
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scrollView: Node | null = null;
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@property({ type: Node, tooltip: '列表 content 节点' })
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listContent: Node | null = null;
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@property({ type: Node, tooltip: '关卡模板节点' })
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listTemplate: Node | null = null;
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@property({ type: Node, tooltip: '底部返回按钮' })
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backButton: Node | null = null;
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@property({ type: Node, tooltip: '标题Label节点' })
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pkTitle: Node | null = null;
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/** 已创建的 item 节点列表 */
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private _itemNodes: Node[] = [];
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// ─── 生命周期 ───────────────────────────────────────
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onViewLoad(): void {
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console.log('[PagePreviewLevels] onViewLoad');
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this._initButtons();
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this._initScrollView();
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}
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onViewShow(): void {
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console.log('[PagePreviewLevels] onViewShow');
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this._buildList();
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}
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onViewHide(): void {
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console.log('[PagePreviewLevels] onViewHide');
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}
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onViewDestroy(): void {
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console.log('[PagePreviewLevels] onViewDestroy');
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this._offButtons();
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this._clearList();
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}
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// ─── 初始化 ─────────────────────────────────────────
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private _initButtons(): void {
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if (this.backBtn) {
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this.backBtn.on(Button.EventType.CLICK, this._onBackClick, this);
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}
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if (this.backButton) {
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this.backButton.on(Button.EventType.CLICK, this._onBackClick, this);
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}
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}
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private _offButtons(): void {
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if (this.backBtn) {
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this.backBtn.off(Button.EventType.CLICK, this._onBackClick, this);
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}
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if (this.backButton) {
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this.backButton.off(Button.EventType.CLICK, this._onBackClick, this);
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}
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}
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private _initScrollView(): void {
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if (!this.listContent) return;
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const contentTransform = this.listContent.getComponent(UITransform);
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if (contentTransform) {
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contentTransform.setAnchorPoint(0.5, 1);
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}
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}
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// ─── 列表构建 ───────────────────────────────────────
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private _buildList(): void {
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this._clearList();
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const params = this.getParams();
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if (!params || !params.selectedIndices || params.selectedIndices.length === 0) {
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console.warn('[PagePreviewLevels] 未传入选中关卡数据');
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return;
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}
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// 显示用户输入的标题
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if (this.pkTitle) {
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const label = this.pkTitle.getComponent(Label);
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if (label) {
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label.string = params.shareTitle || '挑战';
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}
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}
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const indices: number[] = params.selectedIndices;
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console.log('[PagePreviewLevels] 选中关卡索引:', indices);
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// 更新 content 高度
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this._updateContentSize(indices.length);
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// 创建每个关卡 item
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for (let i = 0; i < indices.length; i++) {
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const levelIndex = indices[i];
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const itemNode = this._createItem(i);
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if (itemNode) {
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this.listContent!.addChild(itemNode);
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this._itemNodes.push(itemNode);
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this._loadLevelData(itemNode, levelIndex, i);
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}
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}
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// 滚动到顶部
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const scrollComp = this.scrollView?.getComponent(ScrollView);
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if (scrollComp) {
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scrollComp.scrollToTop(0);
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}
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}
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private _clearList(): void {
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for (const node of this._itemNodes) {
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if (node && node.isValid) {
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node.destroy();
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}
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}
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this._itemNodes = [];
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}
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private _updateContentSize(count: number): void {
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if (!this.listContent) return;
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const contentTransform = this.listContent.getComponent(UITransform);
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if (!contentTransform) return;
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const totalHeight = LAYOUT.PADDING_TOP
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+ count * LAYOUT.ITEM_HEIGHT
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+ (count > 0 ? (count - 1) * LAYOUT.SPACING_Y : 0)
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+ LAYOUT.PADDING_TOP;
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contentTransform.setContentSize(contentTransform.contentSize.width, totalHeight);
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}
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/**
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* 创建单个关卡展示项
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* content anchor=(0.5, 1),y 轴负向下
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*/
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private _createItem(displayIndex: number): Node | null {
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if (!this.listTemplate) return null;
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const item = instantiate(this.listTemplate);
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item.active = true;
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item.name = `preview_item_${displayIndex}`;
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// 垂直居中排列:x=0(水平居中于 content),y 负向下
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const y = -(LAYOUT.PADDING_TOP + displayIndex * (LAYOUT.ITEM_HEIGHT + LAYOUT.SPACING_Y) + LAYOUT.ITEM_HEIGHT / 2);
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item.setPosition(0, y, 0);
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return item;
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}
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/**
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* 异步加载关卡数据并填充到 item 节点
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*/
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private async _loadLevelData(item: Node, levelIndex: number, displayIndex: number): Promise<void> {
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const config = await LevelDataManager.instance.ensureLevelReady(levelIndex);
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if (!config || !item.isValid) return;
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// 填充封面图
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const levelCover = item.getChildByName('LevelCover');
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if (levelCover) {
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const sprite = levelCover.getComponent(Sprite);
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if (sprite && config.spriteFrame) {
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sprite.spriteFrame = config.spriteFrame;
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}
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}
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// 填充提示1
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const tips1 = item.getChildByName('Tips1');
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if (tips1) {
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const label = tips1.getComponent(Label);
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if (label) {
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label.string = `线索一:${config.clue1 || ''}`;
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}
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}
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// 填充提示2
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const tips2 = item.getChildByName('Tips2');
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if (tips2) {
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const label = tips2.getComponent(Label);
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if (label) {
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label.string = `线索二:${config.clue2 || ''}`;
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}
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}
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// 填充答案
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const answer = item.getChildByName('Answer');
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if (answer) {
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const label = answer.getComponent(Label);
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if (label) {
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label.string = `答案:${config.answer || ''}`;
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}
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}
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}
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// ─── 事件处理 ───────────────────────────────────────
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private _onBackClick(): void {
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console.log('[PagePreviewLevels] 返回');
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ViewManager.instance.back();
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}
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}
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