基于 Next.js 15、React 19 和 TypeScript 构建面向小游戏开发者的 AI 赋能工具平台。 主要功能: - 首页:包含 Hero、功能展示、优势介绍、定价和 CTA 区域 - 三大核心工具:视频转序列帧、图片压缩、音频压缩 - 响应式布局:包含顶部导航、页脚和侧边栏 - 文件上传:支持拖拽上传,使用 react-dropzone - 进度追踪:实时显示上传和处理进度 - 可配置工具:每个工具都支持自定义参数配置 - 结果预览:支持下载处理后的文件 - 4K 优化:针对大屏幕优化的响应式设计 - API 路由:文件上传和处理的模拟实现 技术栈: - Next.js 15 (App Router) - React 19 - TypeScript (严格模式) - Tailwind CSS(自定义 4K 断点) - shadcn/ui 组件库 - Framer Motion 动画 - Zustand 状态管理 Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
262 lines
7.5 KiB
TypeScript
262 lines
7.5 KiB
TypeScript
"use client";
|
|
|
|
import { useState, useCallback } from "react";
|
|
import { motion } from "framer-motion";
|
|
import { Music, Volume2 } from "lucide-react";
|
|
import { FileUploader } from "@/components/tools/FileUploader";
|
|
import { ProgressBar } from "@/components/tools/ProgressBar";
|
|
import { ResultPreview } from "@/components/tools/ResultPreview";
|
|
import { ConfigPanel, type ConfigOption } from "@/components/tools/ConfigPanel";
|
|
import { Button } from "@/components/ui/button";
|
|
import { useUploadStore } from "@/store/uploadStore";
|
|
import { generateId } from "@/lib/utils";
|
|
import type { UploadedFile, ProcessedFile, AudioCompressConfig } from "@/types";
|
|
|
|
const audioAccept = {
|
|
"audio/*": [".mp3", ".wav", ".ogg", ".aac", ".flac", ".m4a"],
|
|
};
|
|
|
|
const defaultConfig: AudioCompressConfig = {
|
|
bitrate: 128,
|
|
format: "mp3",
|
|
sampleRate: 44100,
|
|
channels: 2,
|
|
};
|
|
|
|
const configOptions: ConfigOption[] = [
|
|
{
|
|
id: "bitrate",
|
|
type: "select",
|
|
label: "Bitrate",
|
|
description: "Higher bitrate = better quality, larger file",
|
|
value: defaultConfig.bitrate,
|
|
options: [
|
|
{ label: "64 kbps", value: 64 },
|
|
{ label: "128 kbps", value: 128 },
|
|
{ label: "192 kbps", value: 192 },
|
|
{ label: "256 kbps", value: 256 },
|
|
{ label: "320 kbps", value: 320 },
|
|
],
|
|
},
|
|
{
|
|
id: "format",
|
|
type: "select",
|
|
label: "Output Format",
|
|
description: "Target audio format",
|
|
value: defaultConfig.format,
|
|
options: [
|
|
{ label: "MP3", value: "mp3" },
|
|
{ label: "AAC", value: "aac" },
|
|
{ label: "OGG", value: "ogg" },
|
|
{ label: "FLAC", value: "flac" },
|
|
],
|
|
},
|
|
{
|
|
id: "sampleRate",
|
|
type: "select",
|
|
label: "Sample Rate",
|
|
description: "Audio sample rate in Hz",
|
|
value: defaultConfig.sampleRate,
|
|
options: [
|
|
{ label: "44.1 kHz", value: 44100 },
|
|
{ label: "48 kHz", value: 48000 },
|
|
],
|
|
},
|
|
{
|
|
id: "channels",
|
|
type: "radio",
|
|
label: "Channels",
|
|
description: "Audio channels",
|
|
value: defaultConfig.channels,
|
|
options: [
|
|
{ label: "Stereo (2 channels)", value: 2 },
|
|
{ label: "Mono (1 channel)", value: 1 },
|
|
],
|
|
},
|
|
];
|
|
|
|
export default function AudioCompressPage() {
|
|
const { files, addFile, removeFile, clearFiles, processingStatus, setProcessingStatus } =
|
|
useUploadStore();
|
|
|
|
const [config, setConfig] = useState<AudioCompressConfig>(defaultConfig);
|
|
const [processedFiles, setProcessedFiles] = useState<ProcessedFile[]>([]);
|
|
|
|
const handleFilesDrop = useCallback(
|
|
(acceptedFiles: File[]) => {
|
|
const newFiles: UploadedFile[] = acceptedFiles.map((file) => ({
|
|
id: generateId(),
|
|
file,
|
|
name: file.name,
|
|
size: file.size,
|
|
type: file.type,
|
|
uploadedAt: new Date(),
|
|
}));
|
|
|
|
newFiles.forEach((file) => addFile(file));
|
|
},
|
|
[addFile]
|
|
);
|
|
|
|
const handleConfigChange = (id: string, value: any) => {
|
|
setConfig((prev) => ({ ...prev, [id]: value }));
|
|
};
|
|
|
|
const handleResetConfig = () => {
|
|
setConfig(defaultConfig);
|
|
};
|
|
|
|
const handleProcess = async () => {
|
|
if (files.length === 0) return;
|
|
|
|
setProcessingStatus({
|
|
status: "uploading",
|
|
progress: 0,
|
|
message: "Uploading audio...",
|
|
});
|
|
|
|
try {
|
|
// Simulate upload
|
|
for (let i = 0; i <= 100; i += 10) {
|
|
await new Promise((resolve) => setTimeout(resolve, 50));
|
|
setProcessingStatus({
|
|
status: "uploading",
|
|
progress: i,
|
|
message: `Uploading... ${i}%`,
|
|
});
|
|
}
|
|
|
|
setProcessingStatus({
|
|
status: "processing",
|
|
progress: 0,
|
|
message: "Compressing audio...",
|
|
});
|
|
|
|
// Simulate processing
|
|
for (let i = 0; i <= 100; i += 5) {
|
|
await new Promise((resolve) => setTimeout(resolve, 150));
|
|
setProcessingStatus({
|
|
status: "processing",
|
|
progress: i,
|
|
message: `Compressing... ${i}%`,
|
|
});
|
|
}
|
|
|
|
// Simulate completion
|
|
const results: ProcessedFile[] = files.map((file) => ({
|
|
id: generateId(),
|
|
originalFile: file,
|
|
processedUrl: "#",
|
|
metadata: {
|
|
format: config.format,
|
|
bitrate: config.bitrate,
|
|
sampleRate: config.sampleRate,
|
|
compressionRatio: Math.floor(Math.random() * 50) + 50, // Simulated 50-100%
|
|
},
|
|
createdAt: new Date(),
|
|
}));
|
|
|
|
setProcessedFiles(results);
|
|
clearFiles();
|
|
|
|
setProcessingStatus({
|
|
status: "completed",
|
|
progress: 100,
|
|
message: "Compression complete!",
|
|
});
|
|
} catch (error) {
|
|
setProcessingStatus({
|
|
status: "failed",
|
|
progress: 0,
|
|
message: "Compression failed",
|
|
error: error instanceof Error ? error.message : "Unknown error",
|
|
});
|
|
}
|
|
};
|
|
|
|
const handleDownload = (fileId: string) => {
|
|
console.log("Downloading file:", fileId);
|
|
};
|
|
|
|
const canProcess = files.length > 0 && processingStatus.status !== "processing";
|
|
|
|
return (
|
|
<div className="p-6">
|
|
<motion.div
|
|
initial={{ opacity: 0, y: 20 }}
|
|
animate={{ opacity: 1, y: 0 }}
|
|
>
|
|
<div className="mb-8">
|
|
<div className="flex items-center gap-3">
|
|
<div className="flex h-12 w-12 items-center justify-center rounded-lg bg-primary/10">
|
|
<Music className="h-6 w-6 text-primary" />
|
|
</div>
|
|
<div>
|
|
<h1 className="text-3xl font-bold">Audio Compression</h1>
|
|
<p className="text-muted-foreground">
|
|
Compress and convert audio files with quality control
|
|
</p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="grid gap-6 lg:grid-cols-2">
|
|
<div className="space-y-6">
|
|
<FileUploader
|
|
files={files}
|
|
onFilesDrop={handleFilesDrop}
|
|
onRemoveFile={removeFile}
|
|
accept={audioAccept}
|
|
maxSize={100 * 1024 * 1024} // 100MB
|
|
maxFiles={10}
|
|
disabled={processingStatus.status === "processing"}
|
|
/>
|
|
|
|
<ConfigPanel
|
|
title="Audio Settings"
|
|
description="Configure compression parameters"
|
|
options={configOptions.map((opt) => ({
|
|
...opt,
|
|
value: config[opt.id as keyof AudioCompressConfig],
|
|
}))}
|
|
onChange={handleConfigChange}
|
|
onReset={handleResetConfig}
|
|
/>
|
|
|
|
{canProcess && (
|
|
<Button onClick={handleProcess} size="lg" className="w-full">
|
|
<Volume2 className="mr-2 h-4 w-4" />
|
|
Compress Audio
|
|
</Button>
|
|
)}
|
|
</div>
|
|
|
|
<div className="space-y-6">
|
|
{processingStatus.status !== "idle" && (
|
|
<ProgressBar progress={processingStatus} />
|
|
)}
|
|
|
|
{processedFiles.length > 0 && (
|
|
<ResultPreview results={processedFiles} onDownload={handleDownload} />
|
|
)}
|
|
|
|
<div className="rounded-lg border border-border/40 bg-card/50 p-6">
|
|
<h3 className="mb-3 font-semibold">Supported Formats</h3>
|
|
<div className="grid grid-cols-2 gap-3 text-sm text-muted-foreground">
|
|
<div>
|
|
<p className="font-medium text-foreground">Input</p>
|
|
<p>MP3, WAV, OGG, AAC, FLAC, M4A</p>
|
|
</div>
|
|
<div>
|
|
<p className="font-medium text-foreground">Output</p>
|
|
<p>MP3, AAC, OGG, FLAC</p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</motion.div>
|
|
</div>
|
|
);
|
|
}
|