feat: 实现 Mini Game AI 工具平台
基于 Next.js 15、React 19 和 TypeScript 构建面向小游戏开发者的 AI 赋能工具平台。 主要功能: - 首页:包含 Hero、功能展示、优势介绍、定价和 CTA 区域 - 三大核心工具:视频转序列帧、图片压缩、音频压缩 - 响应式布局:包含顶部导航、页脚和侧边栏 - 文件上传:支持拖拽上传,使用 react-dropzone - 进度追踪:实时显示上传和处理进度 - 可配置工具:每个工具都支持自定义参数配置 - 结果预览:支持下载处理后的文件 - 4K 优化:针对大屏幕优化的响应式设计 - API 路由:文件上传和处理的模拟实现 技术栈: - Next.js 15 (App Router) - React 19 - TypeScript (严格模式) - Tailwind CSS(自定义 4K 断点) - shadcn/ui 组件库 - Framer Motion 动画 - Zustand 状态管理 Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
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src/app/(dashboard)/tools/audio-compress/page.tsx
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261
src/app/(dashboard)/tools/audio-compress/page.tsx
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"use client";
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import { useState, useCallback } from "react";
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import { motion } from "framer-motion";
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import { Music, Volume2 } from "lucide-react";
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import { FileUploader } from "@/components/tools/FileUploader";
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import { ProgressBar } from "@/components/tools/ProgressBar";
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import { ResultPreview } from "@/components/tools/ResultPreview";
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import { ConfigPanel, type ConfigOption } from "@/components/tools/ConfigPanel";
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import { Button } from "@/components/ui/button";
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import { useUploadStore } from "@/store/uploadStore";
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import { generateId } from "@/lib/utils";
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import type { UploadedFile, ProcessedFile, AudioCompressConfig } from "@/types";
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const audioAccept = {
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"audio/*": [".mp3", ".wav", ".ogg", ".aac", ".flac", ".m4a"],
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};
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const defaultConfig: AudioCompressConfig = {
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bitrate: 128,
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format: "mp3",
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sampleRate: 44100,
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channels: 2,
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};
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const configOptions: ConfigOption[] = [
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{
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id: "bitrate",
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type: "select",
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label: "Bitrate",
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description: "Higher bitrate = better quality, larger file",
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value: defaultConfig.bitrate,
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options: [
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{ label: "64 kbps", value: 64 },
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{ label: "128 kbps", value: 128 },
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{ label: "192 kbps", value: 192 },
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{ label: "256 kbps", value: 256 },
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{ label: "320 kbps", value: 320 },
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],
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},
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{
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id: "format",
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type: "select",
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label: "Output Format",
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description: "Target audio format",
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value: defaultConfig.format,
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options: [
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{ label: "MP3", value: "mp3" },
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{ label: "AAC", value: "aac" },
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{ label: "OGG", value: "ogg" },
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{ label: "FLAC", value: "flac" },
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],
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},
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{
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id: "sampleRate",
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type: "select",
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label: "Sample Rate",
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description: "Audio sample rate in Hz",
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value: defaultConfig.sampleRate,
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options: [
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{ label: "44.1 kHz", value: 44100 },
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{ label: "48 kHz", value: 48000 },
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],
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},
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{
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id: "channels",
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type: "radio",
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label: "Channels",
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description: "Audio channels",
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value: defaultConfig.channels,
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options: [
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{ label: "Stereo (2 channels)", value: 2 },
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{ label: "Mono (1 channel)", value: 1 },
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],
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},
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];
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export default function AudioCompressPage() {
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const { files, addFile, removeFile, clearFiles, processingStatus, setProcessingStatus } =
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useUploadStore();
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const [config, setConfig] = useState<AudioCompressConfig>(defaultConfig);
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const [processedFiles, setProcessedFiles] = useState<ProcessedFile[]>([]);
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const handleFilesDrop = useCallback(
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(acceptedFiles: File[]) => {
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const newFiles: UploadedFile[] = acceptedFiles.map((file) => ({
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id: generateId(),
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file,
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name: file.name,
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size: file.size,
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type: file.type,
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uploadedAt: new Date(),
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}));
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newFiles.forEach((file) => addFile(file));
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},
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[addFile]
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);
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const handleConfigChange = (id: string, value: any) => {
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setConfig((prev) => ({ ...prev, [id]: value }));
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};
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const handleResetConfig = () => {
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setConfig(defaultConfig);
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};
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const handleProcess = async () => {
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if (files.length === 0) return;
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setProcessingStatus({
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status: "uploading",
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progress: 0,
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message: "Uploading audio...",
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});
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try {
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// Simulate upload
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for (let i = 0; i <= 100; i += 10) {
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await new Promise((resolve) => setTimeout(resolve, 50));
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setProcessingStatus({
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status: "uploading",
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progress: i,
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message: `Uploading... ${i}%`,
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});
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}
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setProcessingStatus({
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status: "processing",
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progress: 0,
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message: "Compressing audio...",
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});
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// Simulate processing
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for (let i = 0; i <= 100; i += 5) {
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await new Promise((resolve) => setTimeout(resolve, 150));
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setProcessingStatus({
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status: "processing",
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progress: i,
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message: `Compressing... ${i}%`,
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});
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}
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// Simulate completion
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const results: ProcessedFile[] = files.map((file) => ({
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id: generateId(),
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originalFile: file,
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processedUrl: "#",
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metadata: {
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format: config.format,
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bitrate: config.bitrate,
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sampleRate: config.sampleRate,
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compressionRatio: Math.floor(Math.random() * 50) + 50, // Simulated 50-100%
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},
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createdAt: new Date(),
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}));
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setProcessedFiles(results);
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clearFiles();
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setProcessingStatus({
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status: "completed",
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progress: 100,
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message: "Compression complete!",
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});
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} catch (error) {
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setProcessingStatus({
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status: "failed",
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progress: 0,
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message: "Compression failed",
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error: error instanceof Error ? error.message : "Unknown error",
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});
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}
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};
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const handleDownload = (fileId: string) => {
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console.log("Downloading file:", fileId);
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};
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const canProcess = files.length > 0 && processingStatus.status !== "processing";
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return (
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<div className="p-6">
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<motion.div
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initial={{ opacity: 0, y: 20 }}
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animate={{ opacity: 1, y: 0 }}
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>
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<div className="mb-8">
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<div className="flex items-center gap-3">
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<div className="flex h-12 w-12 items-center justify-center rounded-lg bg-primary/10">
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<Music className="h-6 w-6 text-primary" />
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</div>
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<div>
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<h1 className="text-3xl font-bold">Audio Compression</h1>
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<p className="text-muted-foreground">
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Compress and convert audio files with quality control
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</p>
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</div>
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</div>
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</div>
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<div className="grid gap-6 lg:grid-cols-2">
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<div className="space-y-6">
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<FileUploader
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files={files}
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onFilesDrop={handleFilesDrop}
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onRemoveFile={removeFile}
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accept={audioAccept}
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maxSize={100 * 1024 * 1024} // 100MB
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maxFiles={10}
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disabled={processingStatus.status === "processing"}
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/>
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<ConfigPanel
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title="Audio Settings"
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description="Configure compression parameters"
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options={configOptions.map((opt) => ({
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...opt,
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value: config[opt.id as keyof AudioCompressConfig],
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}))}
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onChange={handleConfigChange}
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onReset={handleResetConfig}
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/>
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{canProcess && (
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<Button onClick={handleProcess} size="lg" className="w-full">
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<Volume2 className="mr-2 h-4 w-4" />
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Compress Audio
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</Button>
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)}
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</div>
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<div className="space-y-6">
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{processingStatus.status !== "idle" && (
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<ProgressBar progress={processingStatus} />
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)}
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{processedFiles.length > 0 && (
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<ResultPreview results={processedFiles} onDownload={handleDownload} />
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)}
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<div className="rounded-lg border border-border/40 bg-card/50 p-6">
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<h3 className="mb-3 font-semibold">Supported Formats</h3>
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<div className="grid grid-cols-2 gap-3 text-sm text-muted-foreground">
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<div>
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<p className="font-medium text-foreground">Input</p>
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<p>MP3, WAV, OGG, AAC, FLAC, M4A</p>
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</div>
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<div>
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<p className="font-medium text-foreground">Output</p>
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<p>MP3, AAC, OGG, FLAC</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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</motion.div>
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</div>
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);
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}
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