refactor: 重构纹理图集工具,实现浏览器端实时处理
将合图处理从服务端迁移到浏览器端,使用 Web Worker 实现高性能打包算法,新增三栏布局界面和精灵动画预览功能 - 新增 atlasStore 状态管理,实现文件、配置、结果的统一管理 - 新增 atlas-packer 打包算法库(MaxRects/Shelf),支持浏览器端快速合图 - 新增 atlas-worker Web Worker,实现异步打包处理避免阻塞 UI - 新增三栏布局组件:FileListPanel、CanvasPreview、AtlasConfigPanel - 新增 AnimationPreviewDialog 支持精灵动画帧预览和帧率控制 - 优化所有工具页面的响应式布局和交互体验 Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@@ -333,6 +333,30 @@
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"dragHint": "Drag slider or click to compare",
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"filename": "Filename"
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},
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"atlas": {
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"dropSprites": "Drop sprites here",
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"supportFolder": "Supports folder drag and drop",
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"selectFiles": "Select Files",
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"selectFolder": "Select Folder",
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"preview": "Preview",
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"emptyPreview": "Upload sprites to preview atlas",
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"dragHint": "Drag files or folder to left panel",
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"panHint": "Drag to pan, scroll to zoom",
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"packing": "Packing...",
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"rendering": "Rendering...",
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"previewAnimation": "Preview Animation",
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"sizeSettings": "Size Settings",
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"layoutSettings": "Layout Settings",
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"outputSettings": "Output Settings",
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"resultInfo": "Atlas Info",
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"animationPreview": "Animation Preview",
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"animationDescription": "Preview sprite sequence animation",
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"frame": "Frame",
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"fps": "FPS",
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"spriteSize": "Sprite Size",
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"totalFrames": "Total Frames",
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"duration": "Duration"
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},
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"footer": {
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"tagline": "Media processing tools for game developers. Extract frames, compress images, optimize audio.",
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"note": "Inspired by modern product storytelling—centered on your workflow, not UI noise.",
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