refactor: 拆分核心玩法模块并优化代码质量

将 WechatGame 单体模块拆分为独立的 User、Level、GameConfig 模块,
新增体力值系统、关卡闯关流程,并修复多项代码质量问题:
- 体力不足错误码从 401 修正为 400
- enterLevel 改用 findById 替代全表扫描
- consumeStamina 增加原子更新防止并发竞态
- 并行化独立数据库查询 (Promise.all)
- 移除 WechatGameService/Controller 死代码
This commit is contained in:
richarjiang
2026-04-10 09:07:50 +08:00
parent c775d5c6b0
commit fe2c13258e
33 changed files with 1681 additions and 978 deletions

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import { ApiProperty } from '@nestjs/swagger';
export class LevelListItemDto {
@ApiProperty({ description: '关卡 ID' })
id!: string;
@ApiProperty({ description: '关卡编号' })
level!: number;
@ApiProperty({ description: '图片 URL' })
imageUrl!: string;
@ApiProperty({ description: '答案(仅已通关时返回)', nullable: true })
answer!: string | null;
@ApiProperty({ description: '线索1仅已通关时返回', nullable: true })
hint1!: string | null;
@ApiProperty({ description: '线索2仅已通关时返回', nullable: true })
hint2!: string | null;
@ApiProperty({ description: '线索3仅已通关时返回', nullable: true })
hint3!: string | null;
@ApiProperty({ description: '是否已通关' })
completed!: boolean;
@ApiProperty({ description: '通关时长(秒),未通关时为 null', nullable: true })
timeSpent!: number | null;
}
export class LevelListResponseDto {
@ApiProperty({ type: [LevelListItemDto], description: '关卡列表' })
levels!: LevelListItemDto[];
@ApiProperty({ description: '关卡总数' })
total!: number;
}