refactor: 拆分核心玩法模块并优化代码质量
将 WechatGame 单体模块拆分为独立的 User、Level、GameConfig 模块, 新增体力值系统、关卡闯关流程,并修复多项代码质量问题: - 体力不足错误码从 401 修正为 400 - enterLevel 改用 findById 替代全表扫描 - consumeStamina 增加原子更新防止并发竞态 - 并行化独立数据库查询 (Promise.all) - 移除 WechatGameService/Controller 死代码
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@@ -10,7 +10,7 @@ import { validateEnvironment } from './env.validation';
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isGlobal: true,
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load: [databaseConfig],
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validate: validateEnvironment,
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envFilePath: ['.env.local', '.env.production', '.env'],
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envFilePath: ['.env.local', '.env', '.env.production'],
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}),
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],
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exports: [ConfigModule],
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