feat: 支持我参与的接口
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AGENTS.md
32
AGENTS.md
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<claude-mem-context>
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# Memory Context
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# $CMEM MemeMind-Server 2026-05-13 8:45am GMT+8
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# [MemeMind-Server] recent context, 2026-05-14 4:25pm GMT+8
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No previous sessions found.
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Legend: 🎯session 🔴bugfix 🟣feature 🔄refactor ✅change 🔵discovery ⚖️decision 🚨security_alert 🔐security_note
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Format: ID TIME TYPE TITLE
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Fetch details: get_observations([IDs]) | Search: mem-search skill
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Stats: 16 obs (3,405t read) | 446,647t work | 99% savings
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### Apr 26, 2026
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1306 3:45p 🟣 Added completedLevelCount field to game-data API
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1307 " 🔵 Located game-data endpoint controller
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1308 " 🔵 Mapped game-data implementation and DTO structure
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S1302 Add completedLevelCount to api/v1/user/game-data endpoint with efficient COUNT query (Apr 26 at 3:45 PM)
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S1301 Add completedLevelCount field to api/v1/user/game-data endpoint (Apr 26 at 3:45 PM)
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1310 " 🔄 Removed completedLevelIds, kept only completedLevelCount
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1311 3:46p 🟣 Added countByUserId to repository interface
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1309 " 🟣 Added completedLevelCount to game-data API
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1312 3:47p 🔄 Refactored getGameData to use COUNT query directly
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1313 3:52p 🟣 Game data endpoint refactored with next level logic
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1315 3:53p 🟣 Game Level API Redesign for Client-Side Level Progression
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1314 3:57p ⚖️ 幽默始祖等级系统设计规则
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1316 4:03p ⚖️ Level API Redesign Implementation Plan
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S1303 MemeMind-Server API 变更实现:删除 GET /v1/levels、三个接口新增 nextLevel/preloadNextLevel 字段 (Apr 26 at 4:11 PM)
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### May 14, 2026
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1618 4:20p ✅ Migrating Claude Code settings into Codex
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1619 " 🔵 MemeMind-Server already partially migrated to Codex
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1620 4:22p 🔵 javascript-typescript-jest skill symlinked from .claude to .agents
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1621 " ✅ Migrate-to-codex dry-run completed for MemeMind-Server
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1622 4:24p ✅ MemeMind-Server migration to Codex completed and validated
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Access 447k tokens of past work via get_observations([IDs]) or mem-search skill.
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</claude-mem-context>
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